The result is a visual feast, evocative and cinematic, rich with themes of loyalty and betrayal, hope and despair. He blends animal stories and high fantasy in an immersive illustration style that speaks of his background as a printmaking major, crafting a thoroughly and lovingly detailed mouse civilization. The animal-fantasy premise draws inevitable comparisons to Redwall and Watership Down, but Peterson’s main inspiration was the medieval role-playing games he fell in love with as a kid. I am one of those fans, and a recent rereading of the series gave me a new appreciation for the power and artistry at work here. The series has won four Eisners and hit the New York Times bestseller list, as well as garnering the greatest award of all: a cult following of loyal fans. Mouse Guard is a graphic novel series by David Peterson, published by Archaia comics. But who seeks out the safe ways from village to village? Who patrols the borders and defends the paths from savage beasts and the weasel armies? Blacksmiths, masons, healers, and craftsmice ply their trades in grand cities and small townships, from the libraries of Lockhaven to the homey inn in Barkstone.
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